Start of Campaign
Each
corps will start the campaign with 4 days supplies
The
main depot will have 6 days supplies
Issue of Supplies
Only
the CinC can authorise the issue, or movement, of supplies
He
has sufficient transport to move four days supplies each day between depots
He
will also confirm which corps is to resupply, and from where, in his daily
orders
Provision of Supplies
Each
army will hold a maximum of 20 days supplies
Each
depot will collect one days supplies each day
The
main depot will receive sufficient supplies to maintain the total of 20
Supply Depot
A
new supply depot can be established in any named town
To
do so will take one full strength infantry brigade one full day
To
operate it must have one full strength infantry brigade
It
must also have a secure road to the main depot
It
will collect one days supplies each day
Corps Supply
To
receive supplies the corps must have written orders from the CinC
It
must not move during the day
It
must be within 15 miles (three map squares) of the depot
It
must be fully concentrated (all brigades, less detachments, in the same square)
It
must not be in combat with the enemy
Corps Out of Supply
A
corps will lose 400 men to attrition for each day it is out of supply
The
umpire will decide which brigade is affected each day
If a 2-foot tile-edge is 20 mile/3 = 6.667 miles long, and Rule 5 says Inf. marches at 8 inches-per-game-turn, which is 24 inches-per-3-game-turns, and {[((20/3) miles/24 in)x(1,760 yds/mile) = 4,400 yds / 9 inches] = 488.89 yds-per-inch, per gameturn}, while ''quick-step'' is only {(75 yards-per-minute x 60 minutes-per-gameturn = 4,500 yds/ 8 inches) = 562.50 yds-per-inch, per gameturn}, then why is the given 8-inch movement allowance only 87% of the quick-pace 8-inch allowance, over the same ground?
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